Giving & Receiving Design Feedback

A two-part workshop to help design teams communicate more effectively, and be more productive
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Don’t let poor communication undermine your projects.

An estimated $37 billion a year is lost due to poor communication that leads to costly misunderstandings. $26,000 is the cost per employee, for productivity losses due to communications barriers. What is going on?

More and more, we are seeing that the ability to work together is a key factor to project success. A designer can be a genius, but may not be able to sell their design unless he/she can communicate the value of the design, get alignment, and get approval from key stakeholders.


Create a culture of feedback

This workshop series will show you how to:
  • Waste less time by learning how to get clarity and figure out what stakeholders truly want.
  • Get the right feedback and focus on the areas that count for design.
  • Get approval and sign off faster means less meetings and less client and stakeholder back and forth.
  • Be more productive, less repeat meetings by making best use of time in your fast paced environment.
  • Less personal and stakeholder conflicts by training your team how to defend designs powerfully and respectfully.


Learn how to deal with people who are reactive, opinionated, and unclear in their feedback.

Learn how to do "design critique", giving exceptional feedback that works for the receiver.

Learn how to give GOOD feedback AND how to redirect conversations so that you do get actionable feedback from others.

Learn how to deal with sensitive designers - who take feedback personally.

Day 1 Agenda

Day 1 is an interactive day, around 2 to 2.5 hours.
  • What is Feedback?

    Explore the nature of feedback and how feedback is currently done in your org.

  • Receiving Feedback

    Learn the 4 rules for receiving feedback without being defensive.

  • Giving Feedback

    Learn the 4 rules for giving feedback in a way that doesn’t put people off.

  • Resistance

    Learn how to do design critique and how to avoid getting resistance.

  • Workshop Time

    Workshop time - instuctor lead practice. Practice design critique based on the ideas learned.


As a designer, I have been taught how to participate in critique and take criticism. However, this class is more than that. It helps you stay on track and really think about the feedback you are giving. It's easy to fall into the trap of brainstorming because we are constantly innovating. This class ropes you in and teaches you how to stay on track while giving useful criticism for a better end product. It was fun too!Anonymous, LootCrate Attendee
Even with years of PM experience and communication training, the workshop revealed improvement opportunities I had overlooked in our team's daily grind. It also gave me fresh perspective on potential solutions that I can use immediately.Anonymous, LuckyBrand Attendee
So many of us have gone through our professional creative lives thinking we know how to give and receive feedback, but Monish really shines a unique light on the transparency and reflection that is so necessary in this arena. Highly recommended!Anonymous, LuckyBrand Attendee

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Quick Facts

  • Duration:
    • One Day - 2 hours.
    • Two Days - 2 Hours each Days (coupled with Mastering Difficult Design Meetings workshop)
  • Class size: 3-12
  • Location: On site
  • Follow-up coaching: Available

Who Should Attend

Core attendees should be the design team or people who give designers feedback.

Including, but not limited to:

  • UX Designers
  • Visual/Graphic Designers
  • Project Managers
  • Marketers
  • Developers
  • Any leaders or managers involved in giving feedback.

Blog Posts

Interested in this Workshop?

Please contact me to schedule this workshop.
Schedule This Workshop